Starcraft Co-Op Mutation #226: Beggars Can't Be Choosers |
- Co-Op Mutation #226: Beggars Can't Be Choosers
- Three words
- They are within us.
- Ah yes, what a deal!
- Gotta stop sieging with f2
- Title Shmitle
- Harstem's Is It Imba Or Do I Suck series submit link
- Pls change tempest VFX to reflect new upgrade
- Silver League TvT Strategy Breakdown
- Clem traps Lambo's Mutas in a corner with Thors
- What do people think about a Co Op Carbot character?
- Guys In The Chat Tournament
- NSF(Tanks) - Hero Turret
- Inno wants revenge over Patience after being 2-0ed during GSL qualifiers! Come watch this PvT Bo9 on Sunday 23rd Aug at 3pm KST | 8am CEST | 2am EDT. More info in comments!
- How to get over a losing streak??
- Want some Korean action today? Patience v INnoVation Bo9 live now!
- SC2 Twitch Followers [2019-2020]
- I went (new) void rays in pvp and I feel terrible
- Watching Brood War remastered replays on iOS?
- Question for the community: Why do so many Protoss players cheese?
- I made an extension mod of the Void Ray/Tempest rework idea from earlier this week, give it a try!
Co-Op Mutation #226: Beggars Can't Be Choosers Posted: 17 Aug 2020 04:00 AM PDT The enemy guards the resources heavily, with mines set up all around to protect them. Can you outmaneuver them enough to take the locks? Map: Lock & LoadMag-Nificent Rating: Brutal +5Video Replays on Brutal:
Notes:
Vote for [Commander of the Week] and [Mutation Difficulty]!Do you like this mutation? [VOTE HERE]Commander of the Previous Week: [Karax]! [Weekly Mutation Database]Clearly Superior Version: [link] [comments] | ||||||||||
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Harstem's Is It Imba Or Do I Suck series submit link Posted: 22 Aug 2020 09:17 PM PDT Harstem is a pro Protoss player who has a YouTube channel, in which there are series of different videos. One of them named Is It Imba Or Do I Suck (IODIS) covers a viewer-submitted replay analyzed by him. Recently I found the replay submit link on one of his videos; if anyone want to give in their replays fill in this form, with the link provided below. (He covers Terran and Zerg replays as well as Protoss, which is why I am posting this on r/starcraft.) IODIS form link : https://docs.google.com/forms/d/1MqhMRqiOTdHllcWKILt9aSmAcV341VkCPGSAQE3EKsw/viewform?edit_requested=true You're welcome ;) [link] [comments] | ||||||||||
Pls change tempest VFX to reflect new upgrade Posted: 22 Aug 2020 01:42 PM PDT tl;dr https://i.imgur.com/HL4aRW6.png Right now Tempests start shooting orange spheres if they are upgraded with anti-building damage. For me it feels like a cheap solution to visually showcase that Tempests have anti-building upgrade. Either make charging sphere (in tempest model) have orange color too, or revert it to old colors but instead add slight green/cyan animation to the spheres, so charging/reloading animation will fit with the attacks themselfs. Even the icon does't have same color as upgraded attack animation. Tectonic stabilizers icon is blue/cyan, while Tempest attacks are orange-red. P.S. Also I can't change hotkey for that new upgrade. [link] [comments] | ||||||||||
Silver League TvT Strategy Breakdown Posted: 22 Aug 2020 01:06 PM PDT
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Clem traps Lambo's Mutas in a corner with Thors Posted: 22 Aug 2020 09:55 AM PDT
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What do people think about a Co Op Carbot character? Posted: 22 Aug 2020 09:49 AM PDT
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Posted: 22 Aug 2020 09:56 PM PDT Hey guys, just a reminder tomorrow 8/23 530 PST the tournament will start. Hope to see you guys there!! <3 RaiLz Tournament Link: https://challonge.com/GuysNCHAT A Stream : https://www.twitch.tv/artosis B Stream: https://www.twitch.tv/revoltsc2 C Stream: https://www.twitch.tv/strifex1986 [link] [comments] | ||||||||||
Posted: 22 Aug 2020 12:42 PM PDT
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How to get over a losing streak?? Posted: 22 Aug 2020 09:32 PM PDT For some dumbass reason this game decides to put me against players MULTIPLE times after losing once and twice then 3 then 4, in a fucking row, i hard grinded rank today on diamond 2, started off good got on a good winning streak, then hell broke lose, lost one to a good T player got matched against him 3 times on a row after that, all loses.. Fuck it, im upset but not pissed, next 3 games are aganst a zerg that crushes me for 3 games in a row, , im on a 7 game losing streak from TWO players and im fucking pissed... And the dumbass that I am I continue playing and encounter the same shit, win two games, lose 1 then put against the same players, lose the next two/three/four games... WHY THE FUCK DOES THE GAME PUT YOU AGAINST THE SAME PLAYERS WHEN YOU KEEP LOSING??? This isn't fucking GM for fucks sake its diamond 2, I would rather wait a fucking minute then play the same players getting steam rolled? Im beyond pissed I lost all my progress over a 6 hour session today because of this bullshit. The game is saturated enough in diamond that I should NOT be encountering player's multiple times in a row [link] [comments] | ||||||||||
Want some Korean action today? Patience v INnoVation Bo9 live now! Posted: 22 Aug 2020 11:05 PM PDT
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SC2 Twitch Followers [2019-2020] Posted: 22 Aug 2020 10:49 PM PDT https://imgur.com/gallery/nMbYcGT Twitch Follower Count Aug 21, 2019 - 1,751,632 Aug 23, 2020 - 2,097,493 Over the one year, the twitch sc2 genre gained : 345,861 New Followers Thought of doing this and finally after one year later of waiting I can share this fun fact with you xD [link] [comments] | ||||||||||
I went (new) void rays in pvp and I feel terrible Posted: 22 Aug 2020 12:11 PM PDT Just played a d3 pvp and I went slow econ 2 base void ray and stomped a standard protoss going stalker/robo. I'm honestly afraid for the general pvp matchup. I'm guessing this is now a build you have to scout or you die? And before everyone says "just back up when they activate prismatic and use blink stalkers" - that's cool. But when the 8 voids show up with prismatic on your natural and it dies in 6 seconds, back up to where? [link] [comments] | ||||||||||
Watching Brood War remastered replays on iOS? Posted: 22 Aug 2020 04:02 PM PDT I was wondering if there was any way to watch Brood War replays on an iPad? I think it would be super helpful / portable to be able to watch my games, learn from mistakes on the go. Is there a way to do this? [link] [comments] | ||||||||||
Question for the community: Why do so many Protoss players cheese? Posted: 22 Aug 2020 08:50 PM PDT I realize this isn't every protoss player and I'm sure it's different in GM and maybe masters. But in every league below high diamond, 60-65% of my protoss games involve cheese (tvp). Want to hear from protoss players on why they cheese so often. [link] [comments] | ||||||||||
I made an extension mod of the Void Ray/Tempest rework idea from earlier this week, give it a try! Posted: 22 Aug 2020 10:01 AM PDT It's simply called 'Void Ray Tempest Rework Test Mod' and you can find it on EU and US servers. I do need to underline that I am a novice at the editor and there is quite a bit of wonkiness, described in detail at the bottom of this post. For those of you who missed the original post and want context for this thread, look here: https://www.reddit.com/r/starcraft/comments/ic4w9z/with_the_recent_discussion_about_the_void_rays/ I've made some changes to the units based on the feedback given, but don't go in expecting things to be balanced. The purpose of the test mod is just to let everyone try out the designs and decide if they feel like the right direction at all. Anyhow, changes from the last post below Void Ray Standard weapon range increased: 8 > 9 Anti-massive bonus increased: 12 > 18 Changed weapon hue slightly to differentiate the beams.
Siege weapon damage reworked: Now has two damage levels instead of three. Removed structure bonus. Now maintains the uncharged beam for 10 seconds before entering the charged state. Switching targets now resets the charge. Uncharged beam damage decreased: 6 > 3 Charged beam damage increased: 12 > 30
Tempest Added the Bomb Drop ability (we can workshop a cooler name later). Drops a bomb on the ground below the Tempest, dealing 5 damage (+35 vs Armored) to enemies within 1.5 radius after a 0.4 second delay. 4 second cooldown.
Wonkiness & known issues As stated, I'm just starting out with the editor and as such my implementation is very much a hack job. Here's a list of sketchy stuff I'm afraid you'll have to put up with.
Lastly Thank you all for showing interest in this design experiment. I loved seeing the discussion unfold in the last thread and I hope even more users will come forward with their own design suggestions. People shared some really cool ideas that I'm not skilled enough to replicate yet, but I loved reading them nonetheless. I hope his extension mod creates further discussion on the topic. Please try it out and share your thoughts! [link] [comments] |
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