Starcraft Co-Op Mutation #187: Onslaught |
- Co-Op Mutation #187: Onslaught
- When I offrace as Terran
- On my journey to the lowest mmr, I got help from a -9223372036854769519 mmr champion who sends anyone who loses to him straight to zero
- Community when Rotti is finally shirtless
- Korean Qualifier for WESG2 being streamed right now!!! Feat Trap, TYTY, Maru, Dark, Rogue, Armani, soO and Zest!
- Last day of work, seems my coworkers for 2 years noticed my passion for Starcraft.
- Artosis finds the Korean version of LzGaMeR
- I did some cleaning today and stumbled upon this bad boy, all the original contents of the box still in it! Bought it right after release in 2010 I think
- Starcraft 2 is being played at the South East Asian Games this week. Article about the Indonesian Players sent to be trained in Korea. Also , the best picture of Jake “NoRegert” I have seen.
- uThermal discovers weird reaper pathing bug on Zen LE
- A love letter to StarCraft.
- Cure joins Dragon Phoenix Gaming
- MaNa tactics vs Terran
- Starcraft 2 at the South East Asian Games this week! Help needed for information and spreading the word
- Timelapse of the decoration of a 1vs1 map: Aqueducts
- Starship Troopers: Terran Command is getting its own RTS based on the movie
- Stuck In D1(?)
- What constitutes an objectively good map pool?
- Map of the Korpulu Sector
- WarChest skin/description contest?
- Can I get some opinions?
- The Kung Fu Cup Weekly is returning, looks like a $400 prize pool cup every week
- Who remembers MarvinTm and the maps they made?
- Mengsk's Startup Animation Question
Co-Op Mutation #187: Onslaught Posted: 02 Dec 2019 03:09 AM PST The infested horde refuse to stay down for good. They emerge from enemy buildings, their own corpses, and even right on top of your army! Destroy the infested structures to cleanse them permanently. Map: Dead of NightAggressive Deployment Video Replays on Brutal:
Notes:
Vote for [Commander of the Week] and [Mutation Difficulty]!Do you like this mutation? [VOTE HERE]Commander of the Previous Week: [Zeratul]! [Weekly Mutation Database]Clearly superior version: [link] [comments] | ||||||||||||||
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Community when Rotti is finally shirtless Posted: 02 Dec 2019 07:35 AM PST
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Posted: 03 Dec 2019 01:03 AM PST
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Last day of work, seems my coworkers for 2 years noticed my passion for Starcraft. Posted: 02 Dec 2019 05:18 AM PST
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Artosis finds the Korean version of LzGaMeR Posted: 02 Dec 2019 07:51 PM PST
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Posted: 02 Dec 2019 08:44 PM PST
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Posted: 03 Dec 2019 12:05 AM PST
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uThermal discovers weird reaper pathing bug on Zen LE Posted: 02 Dec 2019 01:02 PM PST
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Posted: 02 Dec 2019 09:34 PM PST StarCraft is an amazing game. As a longtime lover of both rts games and StarCraft in particular I felt I should speak up in support of the games and the community. As the quintessential rts title with historically excellent balance and a perfect mix of mechanical skill and strategic planning this game is an absolute joy to watch and play. There is a substantial initial hurdle to learn to be efficient enough to even compete and that makes this game both more rewarding and has a quality that only ripens with age like a fine wine. If Blizzard abandons us which is extremely unlikely but if it happened there would be a successor. A worthy one born from the immense passion this game has cultivated within the player base. Thank you for playing and get more people to play. Share the game. For us. [link] [comments] | ||||||||||||||
Cure joins Dragon Phoenix Gaming Posted: 02 Dec 2019 02:44 AM PST
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Posted: 02 Dec 2019 11:01 AM PST
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Posted: 02 Dec 2019 08:46 AM PST I need the communities help! This week, E-sports including Starcraft 2 is being included in the South East Asian( SEA ) games. The games themselves happen every 2 years, and are quite popular for thos living in the Sea Region. This is a big deal as this means that SC2 will be showcased alongside other traditional sport such as swimming, track and field, football etc with national players being sent and medals given out. Keep in mind E-sports is still not considered a legitimate career for the most part, and there are very limited opportunities for those players. This, to me at least, is a major boost in terms of publicity and legitimacy for those players . YET, there has been rather limited information/fanfare about it. I can't even find the list of players or brackets or casters, although I heard the latter has not been released. No word about the prize pool ether, if it exists. Hence, I would like to ask if anyone knows anything about those subjects and any other major information about it. I hope this does not go unnoticed, maybe even had it in the r/starcraft " event list", which I do not know how to add it or it if is worthy of being added. For those curious, here are what details and resources I have found Main website . Yes there is a section called Athletes but it keeps doing down, and it only shows by "esport" not by game. Schedule Scroll down for easy to read Schedule. Stream( Toggle is a Singaporean digital video on demand service brand owned by Mediacorp. It seems you have to create an account to watch. If someone knows another stream please let me know. As someone from the SEA region, who loves Starcraft I hope the community does what it can to promote and showcase this event. [link] [comments] | ||||||||||||||
Timelapse of the decoration of a 1vs1 map: Aqueducts Posted: 02 Dec 2019 01:12 PM PST
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Starship Troopers: Terran Command is getting its own RTS based on the movie Posted: 02 Dec 2019 02:01 PM PST
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Posted: 02 Dec 2019 08:35 PM PST
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What constitutes an objectively good map pool? Posted: 02 Dec 2019 02:48 PM PST I've heard a lot of people complaining about the maps this season for a variety of reasons. The issues at the start with corrupted textures, misplaced doodads, and the additional whatnots are obviously a big negative. But even after these were presumably fixed, there's a vocal portion of the community that seem to think this is just a god-awful map pool all around. Some of these comments range from mild dissent to outright talking shit at anyone remotely involved in the map creation process. However, if this is the case, then what would a good map or collection of maps look like? If the bugs are the issue, would removing bugs make these maps good? If color is the issue, would making them lighter/darker but otherwise exactly the same make these maps good? What would be considered "standard" for a good map, if there is such a thing? And maybe most importantly: what could be done in future map pools to improve the quality of created maps to create and maintain objectively good map pools? I think simple things like "well not fucking up reaper pathing is a good start" are both obvious and not very helpful. Looking for honest and unbiased answers and discussion. Assuming no bugs, no texture or placement issues, and no inappropriate asymmetrical alignment, what actually makes a good map good? Why? What kind of styles of play would a good map encourage or discourage, if any, and why is this a good thing? [link] [comments] | ||||||||||||||
Posted: 02 Dec 2019 05:14 PM PST Alright people, this has been bugging me for a long time now, but I cannot, at all, find a map, not just a reliable map, but an actual canon confirmed map itself of the Korpulu sector, and am here today wondering if anyone else has. Because I am seriously on the verge of attempting to make my own just for the sake of sanity, using what little facts I can scrounge up to best estimate everything. Here are some following facts and thoughts about ways you know a Korpulu map has some level of accuracy: Char is apparently placed somewhat close to the Confederate/Dominion worlds, but possesses a wide enough space between it and those planets to have a buffer zone of some kind. Mar Sara was considered a Confederate Core World, but a Dominion Fringe World, suggesting that Tarsonis is placed considerably closer to Mar Sara then Korhal is. Haven is located on the edge of Protoss space. Auir was at the center of Protoss space, its fall may have caused a huge shift in Protoss borders however. With it reclaimed though, it may once again be at the core of Protoss space. Ulnar, Zerus, and Earth ARE NOT in the Korpulu sector. Given that colonists from Agria evacuated to the KMC world of Meinhoff, it can be reasonably assumed that the KMC's territory lays close to Dominion Fringe Worlds. Also, since Agria and Mar Sara seem to be on the Fringes, it seems likely the two planets are reasonably close to each other. Shakurus should be a reasonable distance away from Auir, though also not exceptionally far either. Although since it was recently destroyed, one might think you could ignore it, but it would be nice to list anyways. Anyways, if someone can find, or wants to try their own hand at making an accurate map, that would be great. [link] [comments] | ||||||||||||||
WarChest skin/description contest? Posted: 03 Dec 2019 02:08 AM PST Am I only one that thinks that it would be a great idea to make a skin/description contest by Blizzard for WarChests? If WC is second most lucrative content, I think this kind of community event would have a great popularity and many participants. [link] [comments] | ||||||||||||||
Posted: 02 Dec 2019 12:02 PM PST Hello everyone! I'm studying esports in college and am doing a project in regards to revitalizing the SC2 scene and popularizing it even further within the west and would like to know everyone's opinions on:
Thanks guys in advance! Edit 1: to clarify how the "main base" works in 3v3; Goal: create an objective that can be protected/built around by all players of a team that shakes up tradition Starcraft gameplay Goal: Require team cooperation to be necessary to win. Thought up two forms of how it would go ('A' and 'B') Form A: One for All - Each player has a shared resource pool and it carries out like traditional 3v3 (separate bases, production, etc.) - Players are restricted to one team voted upon race Form B: All for One - Each player has individual resource pools and it carries out like traditional 3v3 (separate bases, production, etc.) - Each player on the team must use different races. (One Zerg, one Protoss, and one Terran) Please let me know if any of this should be changed, what y'all like about it and any suggestions you have in mind! :D Edit 2; Also let me know about Cheese strategies! Are you for or against them? What's your least favorite if you are against and most favorite if you are for? [link] [comments] | ||||||||||||||
The Kung Fu Cup Weekly is returning, looks like a $400 prize pool cup every week Posted: 02 Dec 2019 04:23 AM PST
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Who remembers MarvinTm and the maps they made? Posted: 02 Dec 2019 04:56 PM PST My dad told me about this guy who was a major map maker for. Og StarCraft and made amazing maps. Just wanted to know more as i am doing research into how StarCraft change the gaming industry [link] [comments] | ||||||||||||||
Mengsk's Startup Animation Question Posted: 02 Dec 2019 02:17 PM PST Is it just me or is his opening animation really poorly done. It looks like he's walking up with a wedgie and then tries to nonchalantly pick it out with his right hand and hoping no one notices as he scratches his ass? [link] [comments] |
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