Starcraft DreamHack StarCraft 2 Masters: Winter Official Feedback Survey |
- DreamHack StarCraft 2 Masters: Winter Official Feedback Survey
- Zerg players when they lose the entire drone line to Helions
- Congratulations to the winner of DH winter season finals!
- Why is Protoss performing so badly in ZvP best of 7?
- Pros React to FlaSh's Sunken Rush ASL10 [subbed]
- We are not at the Pinnacle of Starcraft talent
- "Alone" Legacy of the Void 8K Cinematic [HighK AI Upscaled Remastered]
- Who called in the fleet? From r/commandandconquer
- 8 years of Starcraft played, I'm glad I didnt die in Diamond
- My Terran Experience [Loud Sound Warning]
- IEM Katowice 2021 small update
- Bug with the new tempest upgrade.
- Dreamhack: Winter 2020 Replay Pack?
- Artosis - Protoss OP
- Mines the bane of my existence.
- pumped for some game
- KR GM Jinioh playing against a Stream Sniper & Hacker (TvP)
- $50 2v2 Tournament
- The Pizza Pie is coming at you LIVE!
- Wondering what I could do better in my PvT gameplay
DreamHack StarCraft 2 Masters: Winter Official Feedback Survey Posted: 15 Nov 2020 10:44 AM PST Hello StarCraft Family, I am Matt formerly the Lead Product Manager at DreamHack and now at ESL due to our merge, and we are back again and have another survey prepared for you all to take a look at. I won't rant on again about my goals to keep our community connection like the last two times, because I think it worked well before and I just wanted to drop a reminder that we look at these and they help. It helps me both prioritize which thinks we need to make sure work for people, and also if my bosses need more proof gives me something helpful to show them to get the ball rolling on any topics. Thoughts on the format, presentation, overall production, or our casters are much appreciated! I can tell you right now we did not hit the goals I had imagined for Winter season as far as making our VOD structure more accessible so that is on my list for January, but please leave feedback on that too. For a quick look at what's next for us, first up is the Last Chance in January to cap off EPT points (following ROG and TSL6, EPT point giving events). Then later this month we will have all of our finalized information on Katowice in our website, nothing new but it will be all wrapped up to confirm, and in 3-4 weeks we will reveal to you all of our 2021 plans. The upcoming year will be an interesting one so to get a start our plan is to be extremely transparent in our planning process here as we have plans as well as fallback options depending on what the situation in the world looks like, and we'll be sharing all of that with you in the coming weeks. You can find our survey here. Thanks for everything, the community makes this all possible (to use a nice corporate cliche). [link] [comments] | ||
Zerg players when they lose the entire drone line to Helions Posted: 15 Nov 2020 11:37 AM PST
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Congratulations to the winner of DH winter season finals! Posted: 15 Nov 2020 10:50 AM PST Serral takes it 4-2 and beats Stats yet again in finals! TL: https://liquipedia.net/starcraft2/ESL_Pro_Tour/2020/21/Masters/Winter [link] [comments] | ||
Why is Protoss performing so badly in ZvP best of 7? Posted: 15 Nov 2020 10:15 PM PST
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Pros React to FlaSh's Sunken Rush ASL10 [subbed] Posted: 15 Nov 2020 12:48 PM PST
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We are not at the Pinnacle of Starcraft talent Posted: 16 Nov 2020 12:27 AM PST My argument is that we are not at the pinnacle of Starcraft 2 talent, and that the peak of SC2 was during the golden era: Proleague. For those of you who don't know, and those who need a reminder, proleague was a Broodwar tournament which put teams with big sponsorships and top tier korean players against each other. In 2012, the broodwar players started to make their switch to Starcraft 2. Think of the original top tier Koreans, who absolutely slaughtered foreigners, Squirtle, Bomber, MVP, MMA, Taeja, Top, MC, July, Leenock, Nestea. They were good players, sure, but to the KESPA proleague players, these guys were scrubs, and they'd be beaten in only a couple years of switching to a new game. That's how insanely good these Broodwar KESPA Koreans were. herO, sOs, Trap, INnoVation,TY, Flash, Soulkey, RorO to name a few. These guys literally played starcraft for one or two years and suddenly started wiping the floor with the previous big named Koreans. They elevated the skill level of Starcraft 2. What do you think happens when you get a group of well paid and salaried, highly motivated, coached players together, and prepare them for a match with another high level team? These guys prepared so well, every strategy was deep, no maps were wasted. The games we saw at Proleague were on another level. A team can prepare better than an individual. In Starcraft, a lot of individual development comes down to the people you surround yourself with and how they can help shape your perspective of the game. Custom games, replay analysis, and just discussion about the game in general is what causes innovation to occur and strategies to thrive. So why is it that people are constantly repeating the Mantra "Starcraft 2 player skill was so much worse back then, players are so much better today!". I really do believe this is a consequence of the GSL casting duo Tastosis, mostly Artosis. And no hating on them for it either, I think it's a healthy perspective to believe that we are all constantly improving, I just don't think it's accurate. Artosis definitely regularly talks about how the skill level is constantly improving. I don't believe that to be true, I think the meta shifts, and I think playstyles change, but that doesn't necessarily mean improvement. I think his position in the community might persuade him to exaggerate the improvement of players. Today players are paid way worse, have less prize money and opportunity to earn, there are way less Korean players, less teamhouses, and really none of the team prep I've discussed above. Sure, there are some foreigners who can take on Koreans now. And these guys are really good, don't get me wrong, they're young, talented, and can strategize well, but what are they going up against? Are we really in the golden era of Starcraft 2? Are you really going to tell me these guys are better than the Proleague era? If you put the current top 10 Starcraft 2 players into HotS, you think with a couple months to get used to the meta they'd win? I really doubt that. On the other hand, if you put this era of players and teamhouses into 2020, do you really think foreigners would still be winning the Global events? Thanks if you made it to the end! Please give me some good reasons why I'm wrong. [link] [comments] | ||
"Alone" Legacy of the Void 8K Cinematic [HighK AI Upscaled Remastered] Posted: 16 Nov 2020 12:32 AM PST
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Who called in the fleet? From r/commandandconquer Posted: 15 Nov 2020 11:38 AM PST
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8 years of Starcraft played, I'm glad I didnt die in Diamond Posted: 15 Nov 2020 01:59 PM PST
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My Terran Experience [Loud Sound Warning] Posted: 16 Nov 2020 01:51 AM PST
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IEM Katowice 2021 small update Posted: 16 Nov 2020 01:04 AM PST Just FYI, I saw someone in here asking if there is a chance that IEM Katowice will take place as usuall before COVID-19 so I wanted to give you not the best news regarding that - The city of Katowice built a temporary COVID-19 hospital in Spodek/MCK arena where the IEM always takes place. Poland has over 20k cases / day and the healthcare system is super-dead, so IMHO there is a next to zero chance of Katowice happening normally next year. Here is a link to local newspaper's website regarding news about making a temp-hospital in Katowice https://katowice.naszemiasto.pl/szpital-tymczasowy-w-mck-bedzie-dla-ciezko-chorych-na-covid/ar/c1-7997683 (just right click on website and click "translate to english") [link] [comments] | ||
Bug with the new tempest upgrade. Posted: 15 Nov 2020 06:27 PM PST I dont know if it was mentionned before but when a terran building is flying it no longer take the bonus damage from the new tempest upgrade and take the base damage ( which is 30 instead of 80 ). not really that important but it's not intended i think ( i play terran btw ). I think it's because they apply the bonus only to the ground attack and not the air attack and it's also why the projectile is orange when hitting the ground and blue when hitting the air. [link] [comments] | ||
Dreamhack: Winter 2020 Replay Pack? Posted: 15 Nov 2020 03:08 PM PST EDIT: Coming to a spawningtool near you on Monday! thanks to a helpful sinister stranger for the update! Usually released within minutes. Did I miss it? [link] [comments] | ||
Posted: 15 Nov 2020 05:40 PM PST
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Mines the bane of my existence. Posted: 15 Nov 2020 05:23 PM PST What did I do wrong? https://sc2replaystats.com/replay/17152247 From my perspective a lucky mine went off killing a large number of banes that let him continue the push through to my 4th then main before my 3-3 tech kicked in. I find it frustrating playing against Terran even at lower leagues. [link] [comments] | ||
Posted: 15 Nov 2020 12:42 PM PST
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KR GM Jinioh playing against a Stream Sniper & Hacker (TvP) Posted: 15 Nov 2020 12:23 PM PST
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Posted: 15 Nov 2020 01:27 PM PST Not many teams in! Nows your chance! $50 2V2 Tournament STARTS in 30 MINS Sign-up: https://challonge.com/tournaments/signup/T1Fa37QZ7N#/signup/ra9lm2cxjec Stream: [link] [comments] | ||
The Pizza Pie is coming at you LIVE! Posted: 15 Nov 2020 03:10 PM PST
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Wondering what I could do better in my PvT gameplay Posted: 15 Nov 2020 11:50 PM PST https://sc2replaystats.com/replay/17153838 I usually post losses, but I have come to realize that when I lose, it's usually because of one glaringly obvious and terrible mistake. This one I won, but I was hoping to learn what I could do to improve. I was initially following Zuka's Stalker/Colossi build, but at a certain point, I fell off of the timings and orders because of what I saw the enemy doing. [link] [comments] |
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