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    Thursday, October 22, 2020

    Starcraft Co-Op Mutation #235: Fire in the Hole

    Starcraft Co-Op Mutation #235: Fire in the Hole


    Co-Op Mutation #235: Fire in the Hole

    Posted: 19 Oct 2020 04:32 AM PDT

    This mining outpost is one of a kind, and we're committed to making sure that those of you who love this outpost like we do have a home here for many years to come. With that in mind, we want to let you know about a development change we're making for your situation as we continue supporting it for the long-term.
    ­
    As many of you know, the KMC continues updating its colonies long after the initial release—some of you will remember that we were actively funding the original outpost more than 10 years after it first started operations. This year we celebrated 10 years of Jarban Minor with one of our largest-ever job, with massive updates to the office, new trucks for miners, and a wage increase for employees worldwide.
    ­
    We're going to continue supporting the mining outpost in the same manner as we have with our previous longstanding colonies, focusing on what our core and competitive investors care about most. What this means is that we're not going to be producing additional defenses against missiles going after your buildings, but we will continue to monitor the infested attacking your ships moving forward. On that last note, we're not planning to do anything about the exploding robots heading for your base. Jarban Minor, which is part of the highest echelon of professional mining, will also continue going strong as it has been through our friends, the Terran Dominion, and the Umojan Protectorate.
    ­
    We know some of our miners have been looking forward to some of the things we're moving away from, but the good news is this change will free us up to think about what's next, not just with regard to Jarban Minor, but for the KMC as a whole.
    ­
    Jarban Minor is core to KMC, and we've learned that it's a colony that can change the lives of people who devote themselves to it, whether as a driller, driver, engineer, or mechanic. The outcome of each prospect is in your hands 100%. To become better, you have to look inward, be honest about any flaws, and dedicate yourself to improving. Jarban Minor teaches us that that process of improvement can be a reward in itself, and it's certainly taught us a lot at KMC over the years.
    ­
    You are one of the most passionate, creative, and dedicated colonies in all of Dominion Space. We're eternally grateful for your ongoing support, and we'll keep you updated on any and all plans we have for future voyages into the Koprulu Sector.
    ­

    Map: Miner Evacuation

    Missile Command
    Endless missile bombardments target your structures and must be shot down throughout the mission.
    Boom Bots
    Uncaring automatons carry a nuclear payload toward your base. One player must discern the disarming sequence and the other player must enter it.

    ­

    Rating: Brutal +4

    Video Replays on Brutal:

    Player 1                                   Player 2
    [CtG(Grease Monkey Swann)] Piky (Queen of Blades Kerrigan)
    [CtG(Evolution Master Abathur)] Arcturus (Merchant of Death Arcturus)
    [CtG(Herald of the Void Zeratul)] Ancalagon (Keeper of Shadows Vorazun)
    [CtG(Infested Admiral Stukov)] Terribleness (Shadow of Death Alarak)

    Boom Bot spawn timings

    Time Qty
    2:28 1
    3:58 1
    5:28 1
    6:58 1
    8:28 1
    9:58 1
    11:28 1
    12:58 2
    14:08 2
    15:18 2
    16:28 2
    17:38 2
    18:48 2
    19:38 2
    20:28 2
    21:18 2
    22:08 2
    22:58 2
    23:48 2
    24:38 2
    25:28 2
    26:18 2

    ­

    Other Notes:

    • Boom bots are untargetable units that walk toward the players, and detonate a nuke upon contact. They will survive the blast and keep walking until they are defused.
    • Each boom bot has a [4-digit code] that only one player can see. However, it is only the other player who can enter this code [through the command card or by using number keys], to defuse the boom bot.
    • The boom bots are [visible from the minimap], and spawn from enemy structures.
    • Boom bots aggro to your buildings. They "see" your initial buildings, so if you destroy your initial buildings and don't let them see any more of your buildings, it will not move toward your base.
    • Missiles spawn at the very start, [from the edges of the map]. They slowly fly to the players' bases.
    • Missiles [deal 100 damage] at first. However, the size increases, and eventually they launch nuke missiles toward players' bases. Those ones come with a warning sound.
    • We can shoot down the missiles [10 HP], but sometimes they launch [Point Defense Drones], so we need to shoot those down first. Also, we cannot stop them from spawning.

    Vote for [Commander of the Week] and [Mutation Difficulty]!

    Do you like this mutation? [VOTE HERE]

    Commander of the Previous Week: [Tychus]!
    Previous Week(Mass Manufacturing): [4.37/5.00(Very Difficult)]
    Previous Week Approval Rating: [-0.3]
    ­

    [Weekly Mutation Database]

    Clearly Superior Version:
    [Battle.Net]
    ­
    Relevant Links
    Maguro's Mutation List
    starcraft2coop.com
    ­

    submitted by /u/CtG526
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    ESL DreamHack SC2 Masters Winter Day 2 match thread

    Posted: 22 Oct 2020 01:26 AM PDT

    Welcome to ESL Pro Circuit Season Finals! Today we will continue the Regional Finals phase of the tournament.

    Live updated scoreboards on Liquipedia and I will also do my best to keep up the ones in this post throughout the day.

    For the Latin America regionals, I will update the scoreboards afterwards as I will be asleep at the time they are played.

    -----------

    Countdown to LIVE

    -----------

    Liquipedia Tournament Page. Includes a regularly updated bracket visual as well as timestamps

    -----------

    VODs for previous broadcasts are available in the following places:

    ESL Archives YouTube

    ESL Main Stream

    ESL B-Stream

    sc2links.com (spoiler free)

    -----------

    Tl.net match thread

    r/starcraft discord for live commentary and more

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    For newer viewers

    CreightonOlsen's guide to watching a game of Starcraft

    ------

    ESL Main Stream (English)

    ESL B-Stream (English)

    3D!Clan Stream (Russian)

    -----------

    All matches best of 3 (first to win two maps wins the match)

    -----------

    OCE/RoA Group A scoreboard

    Match Players Score: Aligulac result prediction:
    1 (RedDragons) TeebuL vs. (Legacy eSports) Probe) 0-0 1-2

    OCE/RoA Group B scoreboard

    Match Players Score: Aligulac result prediction:
    1* (Mindfreak) Seither vs. MeomaikA 0-0 2-0
    2 (RedDragons) RazerBlader vs . (Legacy eSports) Azure 0-0 2-1

    TW / HK / MO / JP Group A scoreboard

    Match Players Score: Aligulac result prediction:
    1 (Jin Air Green Wings) Rex vs. Rilakkuma 0-0 2-1

    TW / HK / MO / JP Group B scoreboard

    Match Players Score: Aligulac result prediction:
    1 Has vs. YoGer 2-0 2-0
    2 GogojOey vs. ButAlways 1-2 2-1
    3 M1 loser vs. M2 winner 0-0 TBD

    EU Group A scoreboard

    Match Players Score: Aligulac result prediction:
    1 (RYE Gaming) Bly vs. (KAP) Denver 0-0 2-1
    2 (Team QLASH) Hellraiser vs. (Team Liquid) MaNa 0-0 1-2
    3 (Team QLASH) Reynor vs. ShaDoWn 0-0 2-0
    4 Ziggy vs. (Team eXon) Gerald 0-0 0-2

    EU Group C scoreboard

    Match Players Score: Aligulac result prediction:
    1 (Team Rotti) Goblin vs. (Mousesports) HeRoMaRinE 0-0 0-2
    2 (Team Blacer) Krystianer vs. (KAP) MarineLorD 0-0 1-2

    EU Group D scoreboard

    Match Players Score: Aligulac result prediction:
    1 (Team WardiTV) Rail vs. (Kosmos Esports) SouL) 0-0 2-1
    2 (GamersOrigin) Stephano vs. (Team eXoN) SouLeer 0-0 1-2

    LatAm Group A scoreboard

    Match Players Score: Aligulac result prediction:
    1 (Team eXoN) Cham vs. (The Bad) TheZergLord 0-0 2-0

    LatAm Group B scoreboard

    Match Players Score: Aligulac result prediction:
    1 (Team eXoN) SpeCial vs. (Timbers Esports) JimRising 0-0 2-0
    2 (Alpha X Latam) eGGz vs. Erik 0-0 1-2

    ---------

    If you've read this far, do also check out the event calendar on tl.net for further tournaments or events. There's plenty of Starcraft going on before and after GSL!

    ----------

    Enjoy the games!

    submitted by /u/TheGoatPuncher
    [link] [comments]

    Frost Giant's Logo Was Made by CarBot Animations!

    Posted: 21 Oct 2020 10:52 AM PDT

    Never would have guessed Riot would save RTS.

    Posted: 21 Oct 2020 06:42 AM PDT

    Interview with Frost Giant devs on TL

    Posted: 21 Oct 2020 04:23 PM PDT

    With SC2 on maintenance mode, now is the time to try BW! We have a special beginner tourney for anyone interested! (AS SEEN ON PYLON SHOW)

    Posted: 21 Oct 2020 08:35 PM PDT

    https://preview.redd.it/8w5baz0a6ku51.png?width=865&format=png&auto=webp&s=c1bd94c007cf53ed5f26255b8f0084eaa595bcf4

    WE'RE BACK BABY. The Rookie StarLeague is coming in hot for a 5th season before CPL starts! It is a multi week tournament that will have games casted on twitch. (no, i mean it this time) We're back with a quick turnaround for a 5th season that we hope will be as big as ever!

    Who?
    Any player under 1350 mmr (at time the tournament starts) that has not placed 1st-4th in any previous RSL. No offraces or smurfs, we will check ladder accounts. However, you may racepick your mirror matchup if you so choose. If you fit this description or would like to cast, join our Discord! https://discord.gg/PDWrVpm

    When?
    This event will begin Sunday, November 8 at 0:00 GMT, as signups close. ALL PLAYERS WILL BE REQUIRED TO CHECK IN WITHIN 48 HOURS OF THE TOURNAMENT STARTING. Signups are available now on challonge, at https://challonge.com/RSL5_BW

    . Please create your challonge account using the same name as your ladder account! The event will go over the time span of 1 and a half months, with 2 weeks for the group stage and 1 week for every following stage.

    How?
    The tournament will have a round robin group stage for the first round, in which each participant plays one game against each other player in the group. Each player agrees on a map from the map pool. The top two players from each group will advance. After the first round, there will be a single elimination tournament with each round consisting of a BO5. Each player will ban 2 maps to find the first map, and loser will pick the next map until the series is decided.

    Due to the round robin format, there will not be deadlines for each individual game in the group stage; there is only the requirement that you have all your games in by Saturday November 21 11:59 PM GMT/6:59 EDT. Players will be REQUIRED to post replays in order to claim a win.

    Map Pool:
    Eclipse, Benzene, Neo Sylphid, Polypoid, Shakuras Temple. If you need any of these maps, they will be posted in the discord under #map-pool.

    GL HF, I hope to see you there!
    Note: Communication through discord is essential! If you are not on discord, others will not be able to organize games with you and as such you will be removed from the bracket. Please join both the discord AND the bracket

    submitted by /u/LeaStGGre
    [link] [comments]

    New AAA RTS! - Frost Giant Devs answer all your questions on Ep.#109 of ThePylonShow

    Posted: 22 Oct 2020 01:38 AM PDT

    Rip balance updates

    Posted: 21 Oct 2020 04:27 AM PDT

    Doing my part to share Immortal: Gates of Pyre, a new RTS being worked on by RTS devs and SC2 modders. Looks really cool so far!

    Posted: 21 Oct 2020 07:02 AM PDT

    Nerf Overlords

    Posted: 21 Oct 2020 11:46 AM PDT

    What's your #1 wish for Frost Giant's RTS?

    Posted: 21 Oct 2020 01:44 PM PDT

    I'd love to see a really nice map editor. I was let-down by SC2's but loved WC3's.

    submitted by /u/ZetaTerran
    [link] [comments]

    Fun Facts is Maru advances to the finals.

    Posted: 21 Oct 2020 04:34 PM PDT

    If Maru wins we will get a 2018 GSL finals rematch between TY and Maru.

    That year TY beat Neeb, Rogue, sOs, Stats, Ragnarock, and Bunny on his path to the finals. He dropped 1 series in group stage 1 to Trap.

    Maru beat Zest, Gumiho, Neeb, Reynor, Forte, and Leenock.

    For the finals, Maru won the series 4 to 3.

    submitted by /u/GanksOP
    [link] [comments]

    The real problems of the Australian progamers

    Posted: 21 Oct 2020 08:36 AM PDT

    Throwback to 2012 when Artosis discovered webcam effects.

    Posted: 21 Oct 2020 04:07 PM PDT

    Quick question: what is the "offline match history" stat in GSL games?

    Posted: 22 Oct 2020 12:19 AM PDT

    What sort of games is it counting? Just GSL games?

    submitted by /u/Augustby
    [link] [comments]

    The Intro for the DH Masters Fall is so amazing, it barely fits in a single clip

    Posted: 21 Oct 2020 01:15 PM PDT

    Its a firework!

    Posted: 21 Oct 2020 07:33 AM PDT

    Want to start playing StarCraft Remastered? Now is the perfect time as the Rookie StarLeague (for any player under 1350 mmr) enters its 5th season

    Posted: 21 Oct 2020 10:53 PM PDT

    SC2 Not a Dead Game (new parody song on Wonderwall & Never Say Goodbye in response to Blizzard's latest announcement)

    Posted: 21 Oct 2020 11:25 AM PDT

    rediscovered this the other day and couldn't stop laughing because of how stupid it is. ratz stay ratz

    Posted: 21 Oct 2020 10:42 AM PDT

    GSL Question

    Posted: 21 Oct 2020 08:54 PM PDT

    Hi guys, first year watching GSL. Couple of questions I have:

    1. We're seeing S3 conclude soon. Are there tournaments taking place in the meantime to fill the void before the 2021 season?

    2. Do they always have a Terran, Zerg, and Protoss theme for S1 to 3? And are the winners always the race of the theme for the season...?

    submitted by /u/warbhorrgl
    [link] [comments]

    [SCBW Mod] Project HYDRA

    Posted: 22 Oct 2020 01:28 AM PDT

    [SCBW Mod] Project HYDRA

    Project HYDRA cover

    Project: HYDRA is a comprehensive overhaul of the first three official Starcraft campaigns, for SCBW version 1.16.1. It features revisioned maps, AI, techtrees, objectives, and dialogue in an effort to design an experience meaningfully removed from what is offered by the 20+ year old missions and races designed by Blizzard.
    - Official Description

    Ever since Blizzard pulled the plug on StarCraft II and abandoning the StarCraft series in general, while Frost Giant Studios, a company of ex-Blizzard employees are making new RTS games, there is an overlooked mod made by long-time fans of StarCraft that will push SCBW's engine to it's limits. Project HYDRA aims to innovate and introduce a new experience to players that Blizzard can't. It will take time to be released in full swing but if it does, it will change the already scarce StarCraft modding community and the franchise's popularity overall for the better.

    A significant change made in HYDRA is that a new game engine will be made in the coming months that will make the existing StarCraft engine more flexible and manageable in a development perspective, as customization in the old engine is barred by egregious hardcoding and so many limits (remember the Valkyrie being unable to shoot rockets if there are too many bullets on the map?).

    Blizzard has no future plans for the StarCraft franchise, but our hearts and minds will remain forever. This mod is worth checking it out in your time.

    Download here if you want to try out: https://gitlab.com/the-no-frauds-club/release/HYDRA-beta

    PS. I am not the developer of this mod, but I just want you to know that this ambitious mod deserves more attention. Please support the mod developers, as every download helps them further.

    submitted by /u/rRazorback9999
    [link] [comments]

    Craziest game this season of GSL: Game 3 of TY vs Stats

    Posted: 21 Oct 2020 08:34 AM PDT

    Risky's reaction to losing to probe

    Posted: 21 Oct 2020 04:55 AM PDT

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