Starcraft Co-Op Mutation #220: Shared Pain |
- Co-Op Mutation #220: Shared Pain
- he should just make ghosts
- Keeping the economy open during COVID is like not pulling workers when there are banshees in your mineral line
- BIG GABE with the 200 IQ anti-DT plays
- Artosis stealing opponent's build
- Terran, Zerg, and Toss icons in bead form. BW Disc for scale
- In another universe, Jonas played Starcraft II for some time.
- Artosis Clip- if each BW race was a musical instrument
- Yet another absolutely ridiculous hold from PartinG
- Well-Edited Streamer Highlights #4 Ft. Scarlett, PartinG, BeastyQT and Many More!!!
- [Twitter] Foreigner house in Korea temporarily shutdown/closed?
- I drew Egon. He just wants to give his Mecha Swarm a big big hug. Or else.
- Race Balance According to Artosis
- What happend to Zerg between 2019 GSL and 2020 GSL?
- Parting almost losing his Nexus to a canon rush
- In-depth guide on holding 12 pool drone pull
- War Chest Team League draft order announced!
- I made a video on marines!
- Cheeseadelphia My Dudes is next week! Sign up for free - $500 prize pot, open to all regions!
- Placement matches and new team matchmaking is pushing players away from the game
- ESL Open Cup #15 OCE is live!
- Dreamhack Casters
- Clutch save against canon rush by PartinG
- Ranked and unranked queue : looking for details
- Classic Starcraft map editor question
Co-Op Mutation #220: Shared Pain Posted: 06 Jul 2020 04:10 AM PDT Moebius Corps' experimental implosive plating warps the space in its immediate vicinity and drags anything into the vacuum left, forcing armies to break formation and collide among themselves. Ensure that your forces are firmly set in order to minimize damage. Map: Part & ParcelDiffusion Rating: Brutal +1Video Replays on Brutal:
Notes:
Vote for [Commander of the Week] and [Mutation Difficulty]!Do you like this mutation? [VOTE HERE]Commander of the Previous Week: [Stukov]! [Weekly Mutation Database]Clearly Superior Version: [link] [comments] | ||||||||||||||||||
Posted: 06 Jul 2020 02:38 PM PDT
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Posted: 06 Jul 2020 01:10 PM PDT | ||||||||||||||||||
BIG GABE with the 200 IQ anti-DT plays Posted: 06 Jul 2020 01:34 PM PDT
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Artosis stealing opponent's build Posted: 06 Jul 2020 05:19 PM PDT
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Terran, Zerg, and Toss icons in bead form. BW Disc for scale Posted: 06 Jul 2020 08:11 AM PDT
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In another universe, Jonas played Starcraft II for some time. Posted: 06 Jul 2020 05:46 AM PDT
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Artosis Clip- if each BW race was a musical instrument Posted: 06 Jul 2020 07:22 AM PDT
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Yet another absolutely ridiculous hold from PartinG Posted: 06 Jul 2020 06:30 PM PDT
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Well-Edited Streamer Highlights #4 Ft. Scarlett, PartinG, BeastyQT and Many More!!! Posted: 06 Jul 2020 07:24 AM PDT
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[Twitter] Foreigner house in Korea temporarily shutdown/closed? Posted: 06 Jul 2020 04:13 AM PDT
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I drew Egon. He just wants to give his Mecha Swarm a big big hug. Or else. Posted: 06 Jul 2020 08:32 AM PDT
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Race Balance According to Artosis Posted: 06 Jul 2020 09:25 PM PDT | ||||||||||||||||||
What happend to Zerg between 2019 GSL and 2020 GSL? Posted: 06 Jul 2020 11:02 PM PDT I' just recently started refollowing the SC pro scene and noticed that Zerg has had poor performance in GSL 2020 , and have felt like that hasn't been the case a few years ago. What happened to Zerg in terms of nerfs or changes (or even buffs? that may explain their poor performance as a race in GSL 2020? [link] [comments] | ||||||||||||||||||
Parting almost losing his Nexus to a canon rush Posted: 06 Jul 2020 05:31 PM PDT
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In-depth guide on holding 12 pool drone pull Posted: 06 Jul 2020 10:02 PM PDT
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War Chest Team League draft order announced! Posted: 06 Jul 2020 12:49 PM PDT Wardi announced the draft order on tl.net and it goes as follows: PiG > DeMusliM > Rotti > ZG > Nathanias > Maynarde > Rifkin > feardragon > CatZ ---- The draft format will be snake draft where the draft order goes first to last and then back in reverse order. This will be repeated until each caster has 4 players each. ---- 18 players have already entered the tournament via invite and they are: (Z)Serral - (Z)Reynor - (P)Neeb - (T)SpeCial - (T)TIME - (T)HeRoMaRinE - (Z)Elazer - (P)ShoWTimE - (P)PtitDrogo (P)Trap - (T)Maru - (Z)soO - (Z)Rogue - (P)Stats - (T)TY - (P)Dear - (Z)RagnaroK - (P)Hurricane ---- More information on the up-coming tournament on Liquipedia, tl.net and the official site. [link] [comments] | ||||||||||||||||||
Posted: 06 Jul 2020 08:31 PM PDT Hey guys; me again haha - sorry. So I just finished my new video: "SC2 Breadown: Marines". It's taken me a week with hardly any sleep to complete this. I'm new to shotcut and everything so I had to work very hard on this. I would love it if you guys checked it out and maybe gave me some feedback etc. btw; Apologies for the marine animation in the top left - it looked completely fine in shotcut but when I exported it; all kinds of buggy things happened including the weird speed changes. Anyways, here is the link: https://youtu.be/FeA8zx87QsI I would really appreciate it if you gave me views,likes,feedback, comments and subscription! It would help me out a tonne as a new-ish Youtuber. Best wishes, <yjzhou> ChessCraft [link] [comments] | ||||||||||||||||||
Cheeseadelphia My Dudes is next week! Sign up for free - $500 prize pot, open to all regions! Posted: 06 Jul 2020 09:18 AM PDT | ||||||||||||||||||
Placement matches and new team matchmaking is pushing players away from the game Posted: 06 Jul 2020 11:11 PM PDT
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Posted: 07 Jul 2020 01:57 AM PDT
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Posted: 07 Jul 2020 01:49 AM PDT First of all, thank you everyone who is doing the work and production on the Dreamhack content and games, and organizing players from around the world and casters from around the world. That's no easy job! [link] [comments] | ||||||||||||||||||
Clutch save against canon rush by PartinG Posted: 06 Jul 2020 05:31 PM PDT
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Ranked and unranked queue : looking for details Posted: 07 Jul 2020 12:21 AM PDT Hello everyone, I am wondering a few things concerning the ranked and unranked queue. So first, from what I know, anybody queuing for ranked or unranked games are placed in the same global queue. But is it really "just" like that? I mean, for example, assume that I am Zerg 3k MMR in ranked queue and Zerg 2k MMR in unranked. If I play unranked games, is it really exactly the same as if I was playing ranked games from some other account where the Zerg is at 2k MMR in ranked? If this is the case, then ranked games "only" have the difference that you can see your actual MMR? I am looking for these details because I tend to have "ladder anxiety" (it's getting better, but still), and strangely, I feel like that playing unranked games when I am not in the mood to go for ladder games are perfect because I can just play somehow relaxed without being in a bad mood if I lose MMR (I know, this is dumb). But I still want to play unranked against opponents that are try harding and not end up 75% of the time against people trying a new race, or new build, or something of this flavor. I don't know how they built their global queue, but I was wondering if for instance while queuing in ranked, you are more likely to be against another player that queued in ranked, and same for unranked? Or is it really just a bit mix and the first player that has the same MMR as you in the pool (ranked or unranked) is picked? [link] [comments] | ||||||||||||||||||
Classic Starcraft map editor question Posted: 06 Jul 2020 08:11 PM PDT I know this is a long shot. Is there a way around friendly fire in Starcraft Classic map editor? I'm making a game where X number of kills wins in a 2v2. However killing allies is adding points to team score, and I don't want that. Trying to figure out a way around it. The two ways I tried didn't work: Allies (and specific player) > Never > Kill all [any unit] for Allies (and I've tried specific player) Allies (and specific player) > Remove all [any unit] for Allies (and I've tried specific player) Really no resources or direct answer since this is so old. [link] [comments] |
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