Starcraft ASL Season 9 Grand Finals match discussion thread |
- ASL Season 9 Grand Finals match discussion thread
- 10 years
- My life for Aiur.
- Let's play Protoss
- Aye where my Terran bruddas at?
- Starcraft is a complicated game, but some things are intuitively obvious even to beginners
- We wrote our Bachelor's Thesis on StarCraft II & Data Science and scored 97/100. AMA!
- TerranCraft.com :: Eight Years of TerranCraft
- ASL S9 Finals Live - starts in 10 mins
- I am willing to be appart from my Starcraft 1 Collectors Edition no.#0129. The key was never used,it's region free. Anyone interested?
- Why the TSL 5 format is bad
- ASL Grand Finals live now! https://youtu.be/EnoV2c_LYnU
- Returning player looking for fan campaign recommendations.
- GSL Code S 2020 S1 | Ro24 | Group E | Rundown
- StarCraft: Remastered - Overlord fail vs 4 Pool & Cannon rush
- Diamond but not a Diamond
- A natural gift for strategy
- Twitch Plays Starcraft is online! Control your units via chat
- Watch this before watching GSL Code S 2020 Season 1 for best results
- Battle of the Americas #13 is live!
- Smurfers please be gentle to us newcomers
- terrans playing CS GO
- Me and my friend are gold players and just got matched against a team of masters. Is ranked matchmaking a total lie?
- TSL 5 Baby!
ASL Season 9 Grand Finals match discussion thread Posted: 25 Apr 2020 03:10 PM PDT Liquipedia Tournament Page. Includes a regularly updated bracket visual as well as timestamps ----------- YouTube stream (English)AfreecaTV stream (English)AfreecaTV stream (Korean)AfreecaTV stream (Spanish)AfreecaTV stream (Chinese)AfreecaTV stream (Russian)----------- The set is bo7 --------- Scoreboard
--------- If you've missed any of the previous groups, VOD's are available at AfreecaTV's YouTube channel and spoiler free on sc2links.com. --------- If you've read this far, do also check out the event calendar on tl.net. There's plenty of Starcraft going on before and after this event! ---------- Enjoy the games! [link] [comments] | ||||
Posted: 26 Apr 2020 12:07 AM PDT
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Posted: 25 Apr 2020 12:30 PM PDT
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Posted: 25 Apr 2020 03:21 PM PDT
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Aye where my Terran bruddas at? Posted: 25 Apr 2020 08:30 AM PDT
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Starcraft is a complicated game, but some things are intuitively obvious even to beginners Posted: 25 Apr 2020 09:55 AM PDT
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We wrote our Bachelor's Thesis on StarCraft II & Data Science and scored 97/100. AMA! Posted: 25 Apr 2020 04:01 AM PDT EDIT: THE AMA HAS OFFICIALLY CONCLUDEDThank you to all those who took part in this AMA and/or read the thesis. Also thanks to the mods of /r/starcraft for sticky:ing today's and yesterday's threads. If you have any more questions about us or the work that we did, feel free to still post in this thread. However, we cannot promise that we will get back to you within short. Hello! We are six Swedish students at Chalmers University of Technology who wrote the Bachelor's thesis: Clustering and Classification of Time Series in Real-Time Strategy Games - A machine learning approach for mapping StarCraft II games to clusters of game state time series while limited by fog of war which can be found EDIT: Our web-hosted site exceeded its maximum bandwith limit from all the downloads. You should be able to find the thesis here and the poster here, instead. Our Github repository, and our data, can be found here. (We apologize for the unorganization of the repository.) Abstract: Real-time strategy (RTS) games feature vast action spaces and incomplete information, thus requiring lengthy training times for AI-agents to master them at the level of a human expert. Based on the inherent complexity and the strategical interplay between the players of an RTS game, it is hypothesized that data sets of played games exhibit clustering properties as a result of the actions made by the players. These clusters could potentially be used to optimize the training process of AI-agents, and gain unbiased insight into the gameplay dynamics. In this thesis, a method is presented to discern such clusters and classify an ongoing game according to which of these clusters it most closely resembles, limited to the perspective of a single player. Six distinct clusters have been found in StarCraft II using hierarchical clustering over time, all of which depend on different combinations of game pieces and the timing of their acquisitions in the game. An ongoing game can be classified, using neural networks and random forests, as a member of some cluster with accuracies ranging from 83% to 96% depending on the amount of information provided. The TL;DR of the Abstract: We were able to classify ongoing games of StarCraft II, even when limited to the view of a single player, to meaningful clusters of game states created by analyzing tens of thousands of high-level games. Our results can be used for metagame/strategy analysis, win-prediction, etc, all in real-time. What we did: You can find the showcase poster we made which graphically presents the work we did
The four of us who will partake in today's AMA:
- John Segerstedt, DATX02-19-81 [link] [comments] | ||||
TerranCraft.com :: Eight Years of TerranCraft Posted: 25 Apr 2020 10:52 AM PDT
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ASL S9 Finals Live - starts in 10 mins Posted: 26 Apr 2020 12:51 AM PDT
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Posted: 25 Apr 2020 09:32 AM PDT
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Posted: 25 Apr 2020 06:33 AM PDT Hi, imo its very nice to have another big SC2 event, but tbh the format is really bad. The format for this tournament is supposed to be a 24 player Double elimination bracket. this leads to several problems together with the qualifier format choosen:
As i don't want to just criticize here a possible solution to fix those problems (it would need the players having to play more matches and some minor changes in prize money and ept points split though): Just play a group stage with 4 groups of 6 players each in round robin format (like at iem) and determine seeding for a 12 player double elimination bracket from that. This way all of the above listed problems could be solved, the prize would basically be an additional 34 matches, which could be offset in part by maybe reducing a few Bo5s from the 24 player double elim. bracket to now being Bo3 (maybe even Bo2 in the groups like with the last offline HSC) instead. EDIT: Even though a friend of mine now profits from the 2nd point i listed above, i still think the format is bad. [link] [comments] | ||||
ASL Grand Finals live now! https://youtu.be/EnoV2c_LYnU Posted: 26 Apr 2020 01:16 AM PDT
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Returning player looking for fan campaign recommendations. Posted: 25 Apr 2020 11:03 PM PDT Haven't played the game since WoL, am currently going through all 4 campaigns and having a blast. Gameplay wise, Nova might be my favorite, the rts maps in it are probably the most fun I've had throughout, challenging yet fun objectives. Looking for more SP campaigns to play through afterwards. I only know of Mass Recall. Thank you in advance! [link] [comments] | ||||
GSL Code S 2020 S1 | Ro24 | Group E | Rundown Posted: 25 Apr 2020 06:01 AM PDT Another day in quarantine, another Code S show to make it ten times better. Group E:
Success is not earned, it's rented & rent is due every day. In other words, when asking the question "what have you done for me lately" you could argue both TY and Dear would be found lacking. Still, there's a reason they were considered clear favorites heading into today and no amount of shaky play was going to change that when their competition in the Group were Armani - promising Zerg, yet with admittedly a few too many consistent flaws - and the returning Bomber, who no matter what his once upon a time status has certainly felt like a player that's out of time. Warning: Spoilers Ahead, Obviously What can I even say except he's back, TY smashed the mirror and then did some sort of alchemy fusion between the spirits of sOs and Maru, bringing Terran Mech to life with truly unpredictable play backed up by ungodly macro to secure 1st place in style. Then, after a pretty awful series overall, Dear did still bring enough to the table to grab 2nd for himself in what honestly felt like underwhelming fashion against a player he'd already dismissed not even hours prior. M1 | TY [ 2 : 0 ] | ||||
StarCraft: Remastered - Overlord fail vs 4 Pool & Cannon rush Posted: 25 Apr 2020 08:01 PM PDT
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Posted: 25 Apr 2020 03:50 PM PDT Longtime SC/2 player but brand new to Ladder. My MMR is around 2k and I am Terran Silver 3. Yet the graphic shows me as a Diamond. I really don't care about that because I know I am a Silver. Wwhen I start a Ranked 1v1, sometimes people in game in chat freak out that I am listed as a Diamond. I have to overexplain that I am not a Diamond. Real question: how does one look at the Ranking of your opponent during a match? I can't figure that out. [link] [comments] | ||||
Posted: 25 Apr 2020 10:13 AM PDT
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Twitch Plays Starcraft is online! Control your units via chat Posted: 25 Apr 2020 05:18 AM PDT
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Watch this before watching GSL Code S 2020 Season 1 for best results Posted: 25 Apr 2020 04:37 PM PDT
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Battle of the Americas #13 is live! Posted: 25 Apr 2020 03:31 PM PDT
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Smurfers please be gentle to us newcomers Posted: 26 Apr 2020 01:04 AM PDT KR server (Do servers even matter) [link] [comments] | ||||
Posted: 26 Apr 2020 01:02 AM PDT
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Posted: 25 Apr 2020 11:34 PM PDT We're both gold league in teams and we got matched against a team of masters players, 1 of them being grandmasters. Obviously we lost because there is litearlly no way we can win against that. What is the point of ranked matchmaking exactly? I thought that we'd be put with people who have our same rank. [link] [comments] | ||||
Posted: 25 Apr 2020 04:56 AM PDT
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