Starcraft guys, spanishiwa is streaming |
- guys, spanishiwa is streaming
- Latest patch be like
- Im in danger
- NationWars 2019 continues THIS weekend: Get caught up with TL.net's Preview
- HSCXX Showtime goes shopping
- HSCXX Thank You Mike Morhaime
- High level coaching.
- TheCore Lite 2.3.6 is released
- Found my original StarCraft Battle Chest, including WoW trial CD and strategy guides. Good times from olden days.
- Arcturus Mengsk - Co-op Commander Lore (Part 2: Commander Lore)
- Exploding brain meme sign at Soma vs Light Ro4 KSL season 4
- Arcturus Mengsk - Co-op Commander Lore (Part 1: Backstory)
- Some really impressive micro
- The Recall $15 Bi-Weekly Plat/Diamond Tournament
- AlphaStar Showing Upgrades are for Wimps in PvT
- About what level of bots should I be able to beat before going into competitive?
- Nvidia Control Panel Performance Settings
- Still playng
- Born Gosu is looking for players!
- When is the best time to get promoted in SC2?
- SC2 Swarm is looking for players!
Posted: 29 Nov 2019 10:18 PM PST | ||
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Posted: 29 Nov 2019 03:37 AM PST
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NationWars 2019 continues THIS weekend: Get caught up with TL.net's Preview Posted: 30 Nov 2019 12:43 AM PST
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Posted: 29 Nov 2019 08:10 AM PST
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Posted: 29 Nov 2019 06:27 AM PST Hello! I wanted to ask if anyone is interested in high level coaching. By high level I mean that I provide such coaching but everyone is welcome, even if you want to advance from bronze to silver :D I'm Grandmaster zerg and coaching Starcraft 2 has been my job for the last 4,5 years. I have 8 years of experience in coaching SC2. I coached Snute, and he said I helped him significantly to qualify for IPL V in Las Vegas (2012). I was a coach in 3 teams and in pro-house. I prepared Elazer for WCS Spring and Blizzcon 2019 and I helped prepare Soul for many WCS events and I oversee his practice with Serral. I have also coached around 110 people privately. Working in E-Sports was my dream since I was 13 years old. It's very rewarding job, seeing other people achieve their goals makes me really happy. When Progamers use strategies that we developed together I'm more nervous than when I played in tournaments myself :D It's really my dream to continue doing this. Why would you want to take coaching from me?
I charge 30$/hour, but I'm up for negotiations if you decide to take more than 1 lesson. Check out testimonials from my happy students: https://docs.google.com/document/d/1tKN1i8sKmf3iDesXBbxbs_QGwzT3WrglUDz1ErTRn9o/ Polish caster Emil getting Masters league after my coaching: https://twitter.com/EmSc2tv/status/874593837758500866 Photos with promotion: https://gyazo.com/2b3ed9e751e94277abd05d251513f9b0 I'm also open for some type of co-operation if it could be beneficial for us. How to contact me: Send me PM here My mail - [Mattie92@wp.pl](mailto:Mattie92@wp.pl) My skype - el_polaco_ My discord: Matiz#6971 Cheers :D Matiz [link] [comments] | ||
TheCore Lite 2.3.6 is released Posted: 29 Nov 2019 02:55 PM PST
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Posted: 29 Nov 2019 10:42 AM PST
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Arcturus Mengsk - Co-op Commander Lore (Part 2: Commander Lore) Posted: 29 Nov 2019 08:53 AM PST Hey all, This is part 2 of the lore dive into Arcturus Mengsk (since this exceeded the reddit character limit), this time going into his actual Co-op arsenal. There's a lot to see here, as Mengsk has informed many aspects of this commander, and there are a ton of tiny gems of content with him. Mengsk may be the most interesting Co-op Commander from a lore perspective since Fenix, and a character I personally obsess over. So without further ado, let's dig in! If you missed Part 1 with his character lore, you can find it here Link to previous Co-op lore episodes UNITS AND UPGRADES
And now we get into his Royal Guard. They've gone by many names over the years, including the Elite Guard, which served Mengsk during the Sons of Korhal and early Dominion. They were the general "red" terran faction on campaign maps, and tried to stop Raynor from escaping Tarsonis, as well as fought the UED and Kerrigan's zerg in the Brood War. They also tried to defend Mengsk from the spectres during their first uprising, but his immediate guard were all killed. Their most famous moment was during the final assault on Korhal, where they stood at his defense against Kerrigan's Swarms and Raynor's Raiders, only to be overwhelmed. They are Mengsk's most loyal soldiers (with some even siding with General Davis to depose his son, Valerian), and are sometimes sent on away missions out from Korhal. Another name they have (as of the novel StarCraft: Ghost: Spectres) is the Imperial Guard, but I expect that may have been changed to not draw immediate comparisons between his army and Warhammer 40K. The names of most of these are pulled from the Heart of the Swarm campaign, but they used the mercenary models, but now they have their own skinset (and I dream of the day we get these in the campaign, maybe also replacing Mengsk's generic mercenaries in WoL with them).
CALLDOWNS
QUOTATIONS
The next few quotes are for special interactions Mengsk has with Raynor, Kerrigan and Tychus:
Now for some of my favorite quotes: if you research Amplified Airwaves on your Imperial Witnesses, a hologram of Mengsk will appear and start spouting propaganda in Patriot Mode, some being cool references to other aspects of the Dominion and the universe.
OTHER
That's all for Arcturus, and boy what a load of content. If you got through all of this thank you for the time, Mengsk may be one of my favorite commanders so far with a ton of love put into how his kit relates to his VERY detailed backstory, so I'm super happy from a lore front in how the commander was put together. More lore posts coming soon, and I'll see you all next time! [link] [comments] | ||
Exploding brain meme sign at Soma vs Light Ro4 KSL season 4 Posted: 29 Nov 2019 10:44 AM PST
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Arcturus Mengsk - Co-op Commander Lore (Part 1: Backstory) Posted: 29 Nov 2019 08:52 AM PST Hey folks, So new Co-op Commander, and boy he's a big one. Arcturus Mengsk is one of the most storied characters of the StarCraft universe, and there's a metric ton of history to him. Back when I was doing lore for the Heroes of the Storm SC cast I joked that I would finally give me carpal tunnel would be Arcturus. And, well, here we are. Mengsk is, by far, the most storied character in the StarCraft universe, even moreso than Kerrigan and Raynor, so there's A LOT to go through. As you can see, I had to split this into two threads, one just for his backstory, and one all the lore aspects of his commander. Reddit has a character limit and putting part 2 in the comments always leads to a mess when I tried it in prior threads. Hope yall don't mind.. Still, there's a ton to go into with his history, so let's dig in! For the deep dive into the lore of his co-op kit, click here Link to previous Co-op lore episodes CHARACTER LORE: ARCTURUS MENGSKThe Son of KorhalArcturus was born to the wealthy and powerful Mengsk Family of the verdant world of Korhal IV. Their homeworld had suffered heavily under the corruption of their government, the Terran Confederacy, and Arcturus's father Angus was outspoken in his condemnation of the Confederacy, secretly funding resistance against Confederate outposts on his homeworld. Arcturus however was uninterested in the politics of his father and even resented him as a troublemaker, and instead focused on his dream of becoming a prospector. Driven, intelligent, and charismatic, Arcturus always had a streak of self-serving preservation that bordered on sociopathic. He graduated with high marks from his academy, and courted a Umojan Protectorate (another terran nation secretly helping his father fight the Confederacy) ambassador's daughter named Juliana Pasteur. But during the last days of his schooling Mengsk was approached by a Confederate Marine Corps recruiter named Angelina Emillian, who convinced him that he would have a better life in the marines, and that they could help him realize his prospecting dreams. Seeing this as a chance to lash out at his father, he signed up for the very group his father hated, only revealing to it after one of Angus's large anti-Confederate speeches. Arcturus's mother slapped him and his father was infuriated, and the boy stormed out for his new military future. Arcturus was assigned as an officer in the 33rd Ground Assault Division, and given a unit named Dominion Section. As a marine, Mengsk was assigned to "keep the peace" along the borders of the Confederacy, but it quickly became apparent that his operations were just to forcibly seize mining operations and colonies desired by the Confederacy. Meanwhile, he continued corresponding with Juliana Pasteur, eventually meeting her on the resort world of Tyrador IX. However, during their date the bar they were in was attacked by anti-Confederate insurgents, and after Mengsk managed to kill the attackers, the two had a whirlwind night of romance. He took the rest of his R&R to visit his family on Korhal, who welcomed him with open arms,though his relationship with his father continued to be strained leading to fights. After some soul searching with his family's chief of security, Arcturus decided he needed a "clean break" from much of his past, and decided that he would no longer communicate with Juliana and limit his contact with his father until he was prepared to speak with him again. Not long after, just as his service was ready to be up, Confederate aggression had triggered a response from the nation of the Kel-Morian Combine, and the Guild Wars erupted across the sector. Mengsk was forced to extend his service to engaged in this new conflict, rubbing shoulders with officers such as Edmund Duke and Horace Warfield. Though he eventually reached the rank of colonel, the utter corruption he saw in the Confederacy became too much for Arcturus, and he resigned his command as the war began to wind down to its inevitable Confederate victory. Taking one of his former squadmates, Dia de Santo, with him, he began life as a prospector, searching for rich mineral outcroppings on the borders of known space. As he and his team came upon a massive windfall of minerals, Arcturus was contacted by Juliana's father, who demanded he come to Umoja. There he discovered that his night with Juliana had resulted in a child he was never told about, and he met his seven year old son Valerian Mengsk. Arcturus was shocked, but stayed in Umoja in order to get to know his son, only to find him bookish and weak. Arcturu hoped to harden him to prepare him to face the universe and succeed as a Mengsk should, training him in combat, physical activity, history and science. Valerian, who was young and idolized his father from the stories his mother had told him, quickly began to see how disappointed his father was in him. Weeks into his stay however, he received a message from his family's security chief: a team of mysterious Confederate attackers had snuck into his family's home, bypassed all defenses, and killed his sister, mother and father. The attackers chopped off his father's head, took it as a trophy and vanished. Arcturus could only stand in shock at the news.
The UprisingWith the aid of the Umojan Protectorate, Mengsk took over from his father in organizing the Korhal Revolution. Angus's death had sparked the population of Korhal to fully rebel and declare independence, and the Confederacy began to pull off the world. However, this was merely to push their final gambit: the Confederacy launched a thousand Apocalypse-class nuclear missiles at Korhal. Millions were incinerated as the temperate jewel of the Confederacy was annihilated into an irradiated desert. But Mengsk, who was on Umoja, was not defeated, and he refused to give up. With the aid of the Umojans, Mengsk was given a group of volunteers ready to aid him, and a captured Confederate battlecruiser Mengsk named the Hyperion. From the ashes of Korhal, Mengsk declared the formation of his new revolutionary group bent on destroying the Confederacy, the Sons of Korhal. Meanwhile, to avoid assassins, he sent Valerian and Juliana around the sector with a close guard, moving them from safehouse to safehouse, though never sending word to them. Meanwhile, his old comrade Horace Warfield, enraged by the destruction of Korhal, would feed his revolution information. Mengsk and his forces would eventually raid the Confederate base on Vyctor 5, discovering Confederate experiments on a strange alien lifeform connected to psionic ghosts. Inside they found one ghost alive, who they brought into their care. This ghost, named Sarah Kerrigan, was taken in, and Mengsk had her neural implant operated on to gradually give her her memories back. Mengsk allowed her to stay with his crew, and she would eventually join them in fending off the forces of Colonel Edmund Duke, and in their attack on the Confederate Ghost Academy on the capital of Tarsonis. The operation had two objectives, strike fear into the heart of the Confederacy, which Mengsk managed to do with a shocking pirate broadcast declaring his goals to bring freedom to the sector, and to capture and kill one of the ghosts who had killed his father. After the operation, Mengsk revealed that Kerrigan too was one of the ghosts who had killed Angus, but that she was doing it as a tool for the Confederacy, and that together they could bring justice for the Confederacy's actions. Kerrigan agreed to stay on, and soon became his second-in-command. The Sons of Korhal struck various attacks on the Confederacy, ranging from destroying Old Family factories, to pirate transmissions, to outright fleet warfare. With the revolution becoming a success, Mengsk was finally able to visit Valerian and Juliana, to find Juliana slowly dying of cancer. Valerian was enraged that his father had given them no word, and the two parted on poor terms. The Sons of Korhal pushed out to inflame the fringe worlds, having small operations on the world of Chau Sara before being pushed out. However, the planet soon suffered an attack from the same aliens the Confederacy were researching; the zerg. The planet then was sieged by a second technological alien race, the protoss, who incinerated the surface of the world. This was the opening salvo of the First Great War. The Confederacy locked down the nearby world of Mar Sara, but soon abandoned the population of the world to the invading zerg. Seeing a chance to extend the reach of the Sons, Mengsk contacted the local magistrate of the planet, and sent ships to evacuate the population of the world. From the survivors he gained a number of new forces, including the colony's magistrate, the famed UNN reporter Michael Liberty, and the marshal of the colony, former outlaw Jim Raynor. His group raided a Confederate facility before leaving the world to be incinerated by the protoss. Mengsk then struck at the world of Antiga Prime, and the planet rebelled against the Confederacy, but soon the zerg arrived to infest the world. They downed the battlecruiser of now-general of Alpha Squadron Edmund Duke, and Mengsk swept in to save him, convincing the general that the Confederacy was on the verge of falling and it would be a better political move to join Mengsk's forces. Duke agreed, and he and Alpha Squadron joined the rebellion. It was not long before Mengsk discovered from files recovered from Mar Sara that the Confederacy was using devices named psi emitters to lure zerg to target areas, as they hoped to use them to crush dissenting planets. When Confederate forces came to Antiga Prime to wipe out the Sons, Mengsk had Kerrigan place an emitter behind their lines, which unleashed the zerg on them, allowing Mengsk and his forces to escape. As his tactics became more brutal, Raynor, Kerrigan, and Liberty began to openly doubt Mengsk's leadership and whether he was truly better than the Confederacy. After smaller operations, Mengsk and his fleet finally assaulted the Confederate capital of Tarsonis, besieging the world. However, Mengsk had made multiple psi emitters, which he unleashed on the planet. The greater mass of the Zerg Swarm descended on the world, slaughtering billions of civilians. Raynor and Kerrigan tried to speak out against him, but Mengsk refused to listen, instead sending Kerrigan against the newly arrived protoss forces of Executor Tassadar to prevent them from engaging the zerg. She warded them back, but the zerg assaulted her position. Kerrigan requested backup, but Mengsk refused, seeing Kerrigan's earlier speaking out against his tactics as her being an unreliable element, and pulled the fleet back, leaving Kerrigan for dead. Raynor was enraged by Mengsk's betrayal, and took a group of like-minded Sons and Confederate remnants against Mengsk, leaving Tarsonis on their own. This group would become Raynor's Raiders. But such a small group was of no matter to Arcturus; Mengsk returned to the slowly rebuilding world of Korhal, and from there broadcasted a speech around the sector declaring the death of the Terran Confederacy, and the rise of a new empire to combat the threat of the two alien races: the Terran Dominion. Mengsk AscendantMengsk consolidated his rule of the Dominion, sending his forces to root out powerful pirate groups and ward off the alien attacks. However, he also crushed any and all dissent against him, and his former allies in the Umojans who supported the Sons quickly saw him as just as bad as the Confederacy. When Mengsk received dreams of Kerrigan on a volcanic world, he sent General Edmund Duke to find the source of them, only to discover that on the infested volcanic world of Char, Kerrigan had been reborn as a zerg. In spite of the brutality, the Dominion survived the First Great War and thrived. Both the protoss and zerg had beaten themselves down in the fighting, while the Dominion had endured. Months into his rule, the emperor visited Valerian on Umoja to formally acknowledge his son to the sector. But when he arrived, a group of Confederate loyalists, under his former commanding officer Angelina Emillian, slipped through the Umojan defenses and ambushed him. Arcturus and Valerian were able to ward them off, but before her death Emillian mocked him of the arrival of a new power: the UED. Mengsk was unsure what she meant, but assumed the Umojans were responsible for allowing the attack. Tensions between the two nations became strained leading later into a full cold war. But when Mengsk returned to Korhal he discovered what Emillian meant: a fleet from the United Earth Directorate, the government of the terran homeworld, had arrived to depose him and claim the sector against the two alien races. They crippled his fleets at Dylar IV and besieged Korhal, smashing his defenses and burning a path to his palace. Mengsk tried to escape but was surrounded, when he was saved by Jim Raynor's fleet, allied with the protoss hero Fenix. They took him to the ruined protoss homeworld of Aiur, and put him in cryostasis, but the UED gave chase. Raynor, Fenix and Mengsk were able to escape the UED when a zerg blitz warded them back. Eventually, Mengsk arrived on Tarsonis, to find who brought them all together: the infested Sarah Kerrigan. She told them the UED had seized control of the new zerg Overmind, and now controlled most zerg broods. Kerrigan needed Mengsk's psi emitters to reclaim her broods and destroy the superweapon the UED was using against her, the psi disrupter, and promised she'd help him reclaim Korhal if he did. He reluctantly agreed, and with his help Kerrigan crushed the disruptor. Mengsk, Kerrigan, Raynor and Fenix then unleashed their forces on Korhal, wiping the UED and their zerg slave broods off the planet. But at the eve of her victory, Kerrigan turned on them. She killed General Duke, crippling Mengsk's forces, and left him on the ruins of Korhal so that he would see her rise to power as revenge for what he did to her on Tarsonis. But Mengsk was not done yet. He called in favors and gathered a new fleet, and worked alongside the protoss under Artanis and the remaining UED forces, and unleashed a final assault on Kerrigan above Char. The attack failed. As his forces departed Mengsk left one final message to Kerrigan:
The DominionThough Kerrigan was victorious, she held her broods back, allowing Mengsk time to rebuild his Dominion. In the chaos following the UED invasion, Mengsk was able to become a beacon of order as he crushed pirate and bandit groups and the last holdouts of the Confederacy, but this swiftly returned to brutal crackdowns on all civilian protests, and the killing of anyone Mengsk decided was inconvenient. Raynor meanwhile attempted to lead his Raiders against Mengsk, but Mengsk used the media and his abundant military might to wear Raynor down, though he could never truly defeat him. In the interbellum, Juliana Pasteur passed away from advanced stages of cancer that went untreated when they were on the run, which Valerian held against Arcturus. However, the two began to repair their relationship as Valerian stepped out into the spotlight as the heir to the Dominion throne, though the two never could connect on a deeper level. Valerian meanwhile chased his love of alien studies with some blessings from his father to keep him appeased. Meanwhile, Mengsk turned to find means to combat Kerrigan should she return, many horribly unethical and unsuccessful (such as mixing terrans and protoss), but one secret project that bore fruit was using his son's xenoarchaeological science group, the Moebius Foundation to breed hybridized protoss and zerg under the lead of Dr. Emil Narud. Mengsk was unaware that Narud was truly a xel'naga seeking to use these hybrid in a crusade to wipe out all life, but was convinced they were a weapon he could control. Mengsk also embarked on secret projects on psionics, such as Project: Shadowblade, using terrazine gas to create powerful, yet unstable psionics. The project was shut down, but the survivors, calling themselves spectres, assaulted his palace and nearly kidnapped him in order to force him to confess his crimes. Mengsk personally sent his best ghost, Nova, to hunt them down and destroy their operation, which she was largely successful in doing. Meanwhile, Mengsk took some limited actions against the protoss to gain more knowledge on their race. In order to keep an eye on his nemesis Jim Raynor and ensure he would keep to his "promise" of killing Kerrigan, Mengsk released Raynor's former comrade Tychus Findlay from his cryoprison, with the deal that if he killed Kerrigan he would be pardoned of all his crimes and allowed to go free. However to ensure he did what he needed to, Mengsk implanted a device in him that would shut down all his major organs if he tried to break from the deal. Four years into his rule, Kerrigan returned, invading the fringes of the Dominion and heralding the Second Great War, but oddly enough she did not seem to be focused on conquest. Mengsk recalled General Horace Warfield into service to ward the zerg back, but Jim Raynor stepped up his terrorist operations during the assault, fighting the Dominion and the zerg. Raynor recovered an adjutant that had information connecting Mengsk to the slaughter of Tarsonis, and leaked that information to the media. Riots broke out across the Terran Dominion, with the people's faith in Mengsk having been shaken. But Arcturus had a plan. He knew his son Valerian had allied himself with Jim Raynor in a gambit to "purify" Kerrigan and destroy the zerg on Char using a xel'naga relic named the Keystone, and that he had taken half the Dominion fleet to do so. Mengsk took the other half and hid nearby Char as his two enemies battled, waiting for the weakened victor. Raynor and Valerian would indeed win and deinfest Kerrigan, and Mengsk attempted to use Tychus to kill Kerrigan, but Raynor shot his old friend to protect the women he loved. As the weakened Raiders and Valerian's Fleet regrouped, Arcturus pounced on them, demanding they hand over Kerrigan and Raynor. Valerian refused, stating Kerrigan was key to a protoss prophecy, and that killing her would be short sighted, but Arcturus refused to accept this, and fired on the forces of his own son. He chased Valerian and Raynor's retreating fleet across the sector, using trackers and traitors in their ranks to pursue them. Eventually, the rebels ended up in the lab of Valerian's head researcher Dr. Emil Narud, who was secretly in the pocket of Arcturus. Narud turned on them, and Arcturus had his forces surround the lab. But the Raiders proved too wily, and slipped out, retreating into Umojan space. Narud was able to take the Keystone from them however, and after doing what he needed with it, gave it to Mengsk as one of many weapons to use against Kerrigan. Arcturus finally tracked Raynor and Kerrigan down into Umojan Protectorate space, and sent a force led by Nova Terra against them. Kerrigan and Valerian escaped, but Nova captured Raynor. To the media, Mengsk reported to the media Raynor was dead, but instead he placed him on a prison ship as a gambit should Kerrigan return. Meanwhile, Mengsk began a public crackdown on civil unrest, in order to calm the riots caused by Raynor's revelations. Between having seemingly defeated the zerg, protoss, and rebels and his iron grip on the media, Arcturus returned his rule to some stability for a time. But soon Kerrigan returned, as a powerful zerg being leading the Swarm, and she took back Char and killed General Warfield. Mengsk then contacted Kerrigan revealing that he had Jim imprisoned, and he would kill him if she moved his Swarm into Dominion Space. But Kerrigan was able to work with Valerian and the remaining Raiders to hunt down Raynor, and she freed him from Mengsk's prison ship. She then targeted Dr. Emil Narud and his protoss/zerg hybrids, destroying the Dominion's ability to use these beasts, but discovering their true purpose: to serve the xel'naga Amon. With all her Swarms, Kerrigan then besieged Korhal, raining her broods down to overcome Arcturus's considerable orbital defenses while Valerian Mengsk evacuated the population. Arcturus deployed a superweapon named the psi destroyer against her, but her allies in the primal zerg were able to overcome its field and help her destroy the weapon. Finally, Arcturus sent his Royal Guard against Kerrigan, but her broods and allies proved too much for them. Kerrigan cornered Arcturus in Korhal Palace, but he revealed the Keystone, which incapacitated Kerrigan. Raynor however burst in, and crushed the device he used to control the relic, which gave Kerrigan time to impale him on her bone spikes. In a snarl, Arcturus Mengsk spat one last insult to his former second-in-command:
With that, Kerrigan unleashed a burst of psionic energy into Arcturus, causing his body to explode. The Emperor of the Terran Dominion, the once brightest son of Korhal, was slain. Valerian Mengsk, knowing the sins of his father, took over his rule, and swore that he would create a fairer Dominion. But the spectre of his father's brutality would always loom over him, from many doubting his decisions, to rebellions of Arcturus's loyalists in his own ranks. Though he kept humanity together against an alien threat, Arcturus's regime would leave scars through terran space, and his human body count would rival that of the very aliens he claimed to protect mankind from. TL;DR: Arcturus was the bright son of an anti-Confederate senator, who joined the Confederacy to spite him, but after seeing their corruption retired to be a prospector. The Confederacy killed his family, so he took up his father's role at the head of the Korhal Rebellion, but then the Confederacy nuked his planet. He created the Sons of Korhal, and took advantage of the zerg and protoss invasion to use the aliens against the Confederacy. In the process he left his second-in-command Sarah Kerrigan to the zerg, and other former loyalists such as Jim Raynor rebelled. Mengsk secured his rule over the sector and founded the Terran Dominion, but was briefly deposed by an invasion from Earth. After losing to the now-infested Sarah Kerrigan, Mengsk rebuilt, but was a brutal dictator. Eventually, Kerrigan and Raynor were able to ally and push back into Mengsk, killing him and ending his tyrannical rule. If you all want to read the history of Mengsk for yourself, I HIGHLY recommend the novel I, Mengsk, well worth the read for Mengsk fans that gives a ton of context for his actions and personality. That's all for the backstory of Arcturus Mengsk, abridged a bit but still should give you the basic idea of his character. If you have any questions let me know, and I'll see you all in part 2 of this thread where we go into his commander! [link] [comments] | ||
Posted: 29 Nov 2019 03:35 PM PST
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The Recall $15 Bi-Weekly Plat/Diamond Tournament Posted: 29 Nov 2019 03:40 PM PST https://tl.net/forum/sc2-tournaments/553301-the-recall-15-bi-weekly-plat-diamond-tournament If you're a Platinum or Diamond player and want to test your skills against other players, get casted, have some fun, and maybe even win some money...check out "The Recall" bi-weekly tournament on Challonge: https://challonge.com/Therecall3 The focus of the tournament is to bring hype casting and a relaxed tournament experience to Platinum and Diamond level players. If you're a new plat/diamond and looking for tournaments to participate in or if you're one of the regulars on the challonge tournament scene we welcome you to sign up, have some fun, and try to win that money! *11/29/2019 Update* Timmythehill Donated $10 extra for the prize pool.. [link] [comments] | ||
AlphaStar Showing Upgrades are for Wimps in PvT Posted: 29 Nov 2019 11:43 AM PST
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About what level of bots should I be able to beat before going into competitive? Posted: 29 Nov 2019 05:26 PM PST Hi, I'm a pretty competitive person by heart, and I've actually had a ton of fun playing SC this last week or so. That being said, people are scary. I'm able to beat the difficult after hard pretty handily, but is that enough to not just get my ass totally whooped in multiplayer? Thanks in advance. [link] [comments] | ||
Nvidia Control Panel Performance Settings Posted: 29 Nov 2019 12:48 PM PST Im on a low budget pc and im lagging hard sometimes in big battles, i have all "low" and "off" on sc2 but now im trying to squeeze more in the nvidia control panel but default presets are shitty, what are the best settings there? im not interested in quality. thanks in advance! [link] [comments] | ||
Posted: 30 Nov 2019 12:03 AM PST
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Born Gosu is looking for players! Posted: 29 Nov 2019 08:41 AM PST Born Gosu is a passionate community of nerds united by the greatest game series on earth, StarCraft! Born Gosu is proud to have a storied history of championships in the amateur SC2 scene and currently participates in many different team leagues such as Chobo Teamleague(CTL), All-in The Nydus, Alpha TL, VTL, and Oceaninc Pond League. There are opportunities for players of all skill levels from Gold thru GM, especially with the upcoming season of our longest-running league CTL. In addition to competition, Born Gosu is a fun loving group of diverse individuals from all over the world. We have players from all regions: NA, EU, and Asia. We also are very lucky to have clan activities and fun various in-house rivalry show-matches as well. We're looking for players of all ranks, who are looking to improve, make friends, talk about what's going on in SC2 and the community at large, watch some WCS/GSL together, and most simply play some StarCraft! If you have any questions feel free to ask or message me on discord Spoon#1655, or here on a reddit DM. Sign up, come chat, and find some practice partners at our discord link below! Anyone can use the !app command in discord to apply as well. [link] [comments] | ||
When is the best time to get promoted in SC2? Posted: 29 Nov 2019 06:44 PM PST I believe they lock promotions close to the end of the season, but is there a period of time in which promotions are more favorable towards ladder grinders? [link] [comments] | ||
SC2 Swarm is looking for players! Posted: 29 Nov 2019 02:00 PM PST |
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