Starcraft Exactly 1 year ago today, iNcontrol passed away. |
- Exactly 1 year ago today, iNcontrol passed away.
- I'm sorry for playing random?
- Congratulations to the DH Summer season finals winner!
- I cant be the only one that sets this very pleasing rally on NightScape right?
- Casual Smix, Best Smix
- The true mask
- Artosis has a suggestion to balance sc ladder
- Now that Dreamhack has Concluded...
- Tore my ACL last year which made me get back into SC... finally achieved my goal after a couple of months and lost my first diamond game to ling cheese reminding me why I hate this game so much
- Comprehensive evidence why Zerg is OP /s
- I love disruptor in PvP
- I really hope Blizzard buffs Protoss before DH Fall
- Congratulation to the first finalist of the DH Summer finals
- Serral's queens : OVER 9000
- POLL: Disregarding feasibility, would you like to see a redesign of Protoss?
- The moment you think you've killed all banelings...
- looking for help getting to master as protoss
- [BIG SPOILER WARNING] ESL DreamHack SC2 Masters Summer 2020 Season Finals ro4 and Grand Finals games/series recommendation thread
- Oldest (30+ years) pros still competing at a high level?
- Snow's Based Mousepad Feat. Snow
- Do we have any idea what the future of SC2 is?
- Nate pointing something out
- Starting Multiplayer -> Advice? [Terran]
- You are the Wind Beneath my Wings
Exactly 1 year ago today, iNcontrol passed away. Posted: 19 Jul 2020 10:05 PM PDT I still find it hard to accept that he is gone.... Even though i never met him in person, I miss him. He was so a passionate about SC2 & a pillar of the community. [link] [comments] | ||
Posted: 19 Jul 2020 01:34 PM PDT
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Congratulations to the DH Summer season finals winner! Posted: 19 Jul 2020 11:32 AM PDT Serral takes it 4-2! Deathaura: Serral 0-1 Trap Eternal Empire: Serral 1-1 Trap Submarine: Serral 2-1 Trap Ice and Chrome: Serral 3-1 Trap Ever Dream: Serral 3-2 Trap Golden wall: Serral 4-2 Trap Game 1: Trap opened 4 gate gladept, got some damage done, followed up with speed prism ruptor drop and closed the game with a big 3 base push. Game 2: Trap opened with oracle into 4th base cancel stalker/sentry moveout but Serral was well prepared and sent Trap back. Trap transitioned into blink and colossi and Serral went for ling/bane/ravager. Serral never let Trap get a 4th base and kept his drone count low. Serral lost a lot of banelings on Trap's side of the map and Trap counter attacked but despite the very close fight the eco damage was just too much to overcome at that point. Game 3: Serral opened 12 pool and Trap held it pretty well. Trap followed up with a dt drop that achieved little while Serral's ling runby cancelled Trap's 3rd. Serral went for roach/ravager and through several fights gained a large supply lead. Serral close out the game with swarmhost. Game 4: Trap opened fast dt without 2base gasses and fast 3rd instead (perhaps he intended to go adept printer but changed when he got scouted fast?). Trap stayed back for a long time until Serral decided to go for a 40 drone roach/ravager attack that rolled over Trap. Game 5: Trap was going for adept printer but Serral went for a long flood that couldn't break the wall but denied wg. Trap powered up on 2 bases for a long time before moving out and just crushing Serral. Game 6: Trap opened adept printer and Serral defended well with roach/ling. Trap followed with 2 base immortal/sentry/adept push that eventually included disruptors as well as there was constant fighting for 5 minutes until baneling speed finished and Traps 2 base finally ran out of steam. [link] [comments] | ||
I cant be the only one that sets this very pleasing rally on NightScape right? Posted: 19 Jul 2020 08:57 PM PDT
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Posted: 19 Jul 2020 08:58 AM PDT
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Posted: 19 Jul 2020 04:56 AM PDT
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Artosis has a suggestion to balance sc ladder Posted: 19 Jul 2020 08:24 PM PDT
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Now that Dreamhack has Concluded... Posted: 19 Jul 2020 11:49 AM PDT Serral is officially the highest earning Starcraft 2 player ever. $858,052.94, just barely edging out Maru's $856,251.98. [link] [comments] | ||
Posted: 19 Jul 2020 07:47 PM PDT
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Comprehensive evidence why Zerg is OP /s Posted: 19 Jul 2020 12:40 PM PDT Look at this: https://www.zergop.com/ - exist https://www.terranop.com/ - doesn't https://www.protossop.com/ - doesn't [link] [comments] | ||
Posted: 19 Jul 2020 11:09 AM PDT
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I really hope Blizzard buffs Protoss before DH Fall Posted: 19 Jul 2020 08:58 PM PDT Hey, I know balance is always a charged topic but by this point watching DH Summer you could feel we all know what's up. The casters, the players and the community all agree Protoss needs a buff. It's not healthy for a competitive e-sports that 33% of the player base can't compete for tournament wins (and hence 33% of the fanbase can't cheer for them). Aside from this, PvZ games are just boring. They're always an all-in and either it works or it doesn't. There is no tug of war. I can't remember Protoss gaining an advantage after the 10 minute mark and turning the game around. A good example is game 2 of Trap vs Serral. At the 11 minute mark, it was 12k resources lost for Serral and 6k for Trap. Trap made no major mistakes the whole game. Serral on the other hand, suicided 80 banelings with almost no damage into Trap. If a Protoss would make a mistake like this and lose the majority of the army, the game would be completely over. Yet Serral has such an insane economy that he can still win the game. Some will say: Trap was so far behind economically that he deserved to lose. But it's not like at any point in time Trap could have prevented that from happening. He made a stargate opener and killed no drones because Serral defended well. But that should not be the end of the game - Stargate is a standard macro opener and not a failed all-in. There are honestly multiple things wrong with the matchup that need fixing - it requires a major change and not just +1 range for the templar. Some things that should be looked at:
Honestly - the worst thing that Blizzard could do now is nothing and just open DH Fall with this state of balance. Protoss is underperforming heavily in all important tournaments that included strong Zergs & Terran (GSL, DH EU & DH global finals). I really hope they don't make the same mistake as with Blizzcon last year and just go into another tournament when already in advance it is clear that Protoss can't win. [link] [comments] | ||
Congratulation to the first finalist of the DH Summer finals Posted: 19 Jul 2020 08:08 AM PDT Trap wins against Reynor 3 to 1 and advances to the finals where he will face either Serral or Cure ! [link] [comments] | ||
Posted: 19 Jul 2020 11:40 AM PDT | ||
POLL: Disregarding feasibility, would you like to see a redesign of Protoss? Posted: 20 Jul 2020 01:29 AM PDT (TLDR: WOULD YOU GUYS LIKE A REDESIGN OF PROTOSS IN THE OFF SEASON OF 2020?) I understand there are very obvious limitations to this proposal and reasons why it's probably 99.9% unrealistic at this point in Starcrafts lifecycle, but please bear with me for a second. Just for a moment imagine GodKing dApollo getting on his unicycle towards Irvine, where he shares a Chai latte with his bro JA Brack and they get into a heated debate about Protoss. Shaun is an intelligent man and a passionate Starcraft fan and he dislikes where Protoss has gone in the past few years. Brack hates people in general, and the ones that enjoy Blizzard games especcialy so. They come to a concensus. They're going to call Dustin 'The Rock' Browder and David 'Dayvie' Kim back into the office and get back to work on Starcraft. Browder comes in wearing a facemask depicting TERRIBLE TERRIBLE DAMAGE and Kim walks behind him with his adorable signature smirk. The three musketeers and their boss mr. Demonspawn get to work. Protoss, they agree, has some issues. Issues that have kinda always been there since the beginning, where OMG COOL was the leading design principle in the game. They've learned a lot since then. They're strongly considering to design some aspects of Protoss so the race and describe three main goals.
How to go about this, they don't know. Like good game designers do, they start to garner advise. The most credible and powerful source for game design consultance is old.reddit.com/r/starcraft. For this consultancy agency they have just one simple question. WOULD YOU GUYS LIKE A REDESIGN OF PROTOSS IN THE OFF SEASON OF 2020? They especcialy value the votes of people who go into the comment to give their ideas and suggestions! Have a good week lads! [link] [comments] | ||
The moment you think you've killed all banelings... Posted: 19 Jul 2020 10:51 AM PDT | ||
looking for help getting to master as protoss Posted: 19 Jul 2020 09:36 PM PDT hey im looking for help getting into masters as a protoss and was wondering what kind of help i can get for that [link] [comments] | ||
Posted: 19 Jul 2020 11:49 AM PDT DreamHack SC2 Masters Summer 2020 is over! One last time, let us drop each other recommendations from today's ro4 and Grand Finals, for the games or series that you absolutely can not miss. VOD's for everything are not yet available, I believe, but will eventually be in the following places: sc2links.com (spoiler free) ---- Memory refreshment in the form of brackets on Liquipedia. Groups A and B + regionals recommendation thread Groups C and D recommendation thread ---- Get recommending and/or watching. [link] [comments] | ||
Oldest (30+ years) pros still competing at a high level? Posted: 19 Jul 2020 06:43 PM PDT Google is far from useful when trying to research this topic... get a lot of articles from 3+ years ago or just a note of a player who is now old. Anyway, are there old (in regards to Esports that is) pros still competing in SC2 or even SC1? [link] [comments] | ||
Snow's Based Mousepad Feat. Snow Posted: 19 Jul 2020 07:56 AM PDT
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Do we have any idea what the future of SC2 is? Posted: 19 Jul 2020 12:11 PM PDT I've played starcraft since Broodwar. I played SC2 beta, and have played on and off for the last 8 or whatever years. I just came back to play a little co-op and arcade(I think I'm done with ranked now, too old). I'm a little out of the loop. Has blizzard ever said what their plans are for the future? Will they keep making coop commanders? Will they eventually stop balance updates, or severely limit their frequency? Is there any hope for a starcraft 3, or another expansion? [link] [comments] | ||
Posted: 19 Jul 2020 07:17 AM PDT
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Starting Multiplayer -> Advice? [Terran] Posted: 20 Jul 2020 01:16 AM PDT Im thinking of starting my games in Multiplayer but i never played online before. As I like Terran the most i would choose that Race. Im mostly a all army hotkey type who prefers macro over micro but even macro is hard for me after my second base. I would like to get every advice for playing Terran and for controlling my game better in terms of fights, base building and hotkey layout. Thx ^ [link] [comments] | ||
You are the Wind Beneath my Wings Posted: 20 Jul 2020 01:04 AM PDT
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